tec::vertex::LiteFullVertex

#include <mesh.hpp>

Public Attributes

Name
glm::vec3 position
glm::u8vec4 color
uint32_t pack_normal
glm::u16vec2 uv
glm::u8vec4 bone_weights
glm::u8vec4 bone_indices

Public Attributes Documentation

variable position

glm::vec3 position {0.f, 0.f, 0.f};

variable color

glm::u8vec4 color {255, 255, 255, 255};

variable pack_normal

uint32_t pack_normal;

variable uv

glm::u16vec2 uv {0, 0};

variable bone_weights

glm::u8vec4 bone_weights {0, 0, 0, 0};

variable bone_indices

glm::u8vec4 bone_indices {0, 0, 0, 0};

Updated on 2022-07-24 at 19:27:35 +0000