tec::vertex::LiteFullVertex
#include <mesh.hpp>
Public Attributes
Name | |
---|---|
glm::vec3 | position |
glm::u8vec4 | color |
uint32_t | pack_normal |
glm::u16vec2 | uv |
glm::u8vec4 | bone_weights |
glm::u8vec4 | bone_indices |
Public Attributes Documentation
variable position
glm::vec3 position {0.f, 0.f, 0.f};
variable color
glm::u8vec4 color {255, 255, 255, 255};
variable pack_normal
uint32_t pack_normal;
variable uv
glm::u16vec2 uv {0, 0};
variable bone_weights
glm::u8vec4 bone_weights {0, 0, 0, 0};
variable bone_indices
glm::u8vec4 bone_indices {0, 0, 0, 0};
Updated on 2022-07-24 at 19:27:35 +0000