tec::SaveGame

#include <save-game.hpp>

Public Functions

Name
bool Load(const Path)
bool Load(std::string _filename)
bool Reload()
bool Reload(const Path)
bool Save()
bool Save(const Path)
UserList * GetUserList()
void RegisterLuaType(sol::state & )

Public Functions Documentation

function Load

bool Load(
    const Path
)

function Load

bool Load(
    std::string _filename
)

function Reload

bool Reload()

function Reload

bool Reload(
    const Path
)

function Save

bool Save()

function Save

bool Save(
    const Path
)

function GetUserList

UserList * GetUserList()

function RegisterLuaType

static void RegisterLuaType(
    sol::state & 
)

Updated on 2022-07-24 at 19:27:35 +0000