tec::SaveGame
#include <save-game.hpp>
Public Functions
Name | |
---|---|
bool | Load(const Path) |
bool | Load(std::string _filename) |
bool | Reload() |
bool | Reload(const Path) |
bool | Save() |
bool | Save(const Path) |
UserList * | GetUserList() |
void | RegisterLuaType(sol::state & ) |
Public Functions Documentation
function Load
bool Load(
const Path
)
function Load
bool Load(
std::string _filename
)
function Reload
bool Reload()
function Reload
bool Reload(
const Path
)
function Save
bool Save()
function Save
bool Save(
const Path
)
function GetUserList
UserList * GetUserList()
function RegisterLuaType
static void RegisterLuaType(
sol::state &
)
Updated on 2022-07-24 at 19:27:35 +0000