tec::MD5Anim::Joint

#include <md5anim.hpp>

Public Attributes

Name
std::string name
int parent
int flags
int start_index
glm::vec3 base_position
glm::quat base_orientation
glm::vec3 bind_position
glm::quat bind_orientation

Public Attributes Documentation

variable name

std::string name;

variable parent

int parent {0};

variable flags

int flags {0};

variable start_index

int start_index {0};

variable base_position

glm::vec3 base_position {0.f, 0.f, 0.f};

variable base_orientation

glm::quat base_orientation {0.f, 0.f, 0.f, 1.f};

variable bind_position

glm::vec3 bind_position {0.f, 0.f, 0.f};

variable bind_orientation

glm::quat bind_orientation {0.f, 0.f, 0.f, 1.f};

Updated on 2022-07-24 at 19:27:35 +0000