tec::MouseClickEvent

#include <events.hpp>

Public Attributes

Name
MouseBtnEvent::MOUSE_BTN button
glm::vec3 ray_hit_point_world
double ray_distance

Public Attributes Documentation

variable button

MouseBtnEvent::MOUSE_BTN button;

variable ray_hit_point_world

glm::vec3 ray_hit_point_world {0.f, 0.f, 0.f};

variable ray_distance

double ray_distance;

Updated on 2022-07-24 at 19:27:35 +0000