tec::ActiveEntityTooltip
#include <active-entity-tooltip.hpp>
Inherits from tec::AbstractWindow
Public Functions
| Name | |
|---|---|
| ActiveEntityTooltip(Game & game) | |
| virtual void | Update(double ) override |
| virtual void | Draw(IMGUISystem * ) override |
Additional inherited members
Public Functions inherited from tec::AbstractWindow
| Name | |
|---|---|
| virtual | ~AbstractWindow() =default |
| void | SetAlpha(float a) |
| float | GetAlpha() const |
| virtual bool | isCollapsed() const |
| bool | isVisible() const |
| void | Hide() |
| void | Show() |
| std::string | GetWindowName() |
Protected Attributes inherited from tec::AbstractWindow
| Name | |
|---|---|
| float | alpha |
| bool | collapsed |
| bool | show Collapsed ? |
| std::string | window_name Visible ? |
Public Functions Documentation
function ActiveEntityTooltip
ActiveEntityTooltip(
Game & game
)
function Update
virtual void Update(
double
) override
Reimplements: tec::AbstractWindow::Update
function Draw
virtual void Draw(
IMGUISystem *
) override
Reimplements: tec::AbstractWindow::Draw
Updated on 2022-07-24 at 19:27:35 +0000