tec::MD5Anim::BoundingBox
#include <md5anim.hpp>
Public Attributes
Name | |
---|---|
glm::vec3 | min |
glm::vec3 | max |
Public Attributes Documentation
variable min
glm::vec3 min {0.f, 0.f, 0.f};
variable max
glm::vec3 max {0.f, 0.f, 0.f};
Updated on 2022-07-24 at 19:27:35 +0000