tec::MD5Anim::BoundingBox

#include <md5anim.hpp>

Public Attributes

Name
glm::vec3 min
glm::vec3 max

Public Attributes Documentation

variable min

glm::vec3 min {0.f, 0.f, 0.f};

variable max

glm::vec3 max {0.f, 0.f, 0.f};

Updated on 2022-07-24 at 19:27:35 +0000