tec::RenderItem

#include <render-system.hpp>

Public Attributes

Name
glm::vec3 model_position
glm::vec3 model_scale
glm::quat model_quat
std::vector< VertexGroup > vertex_groups
std::shared_ptr< VertexBufferObject > vbo
MeshFile * mesh_at_set
bool animated
Animation * animation

Public Attributes Documentation

variable model_position

glm::vec3 model_position;

variable model_scale

glm::vec3 model_scale;

variable model_quat

glm::quat model_quat;

variable vertex_groups

std::vector< VertexGroup > vertex_groups;

variable vbo

std::shared_ptr< VertexBufferObject > vbo;

variable mesh_at_set

MeshFile * mesh_at_set {nullptr};

variable animated

bool animated {false};

variable animation

Animation * animation {nullptr};

Updated on 2022-07-24 at 19:27:35 +0000